Secrets of the Sands

Second Session

Under the Sea

- Our ship arrives over Auberdine, an outpost of the Sun Empire on the edge of one of Kri’s larger islands
- it sunk into the ocean centuries ago, under mysterious circumstances.
- “ground shoved it into the ocean”
- people stay out of this area, ship avoid it
- expeditions go missing

- Our assignment is to find the lab of a mage named Andrathath and retrieve his research
- Tehlmar was being super cagey about this “research,” we don’t know what its deal is
- He drew us a map of the city from memory, says he spent a lot of time researching the city. Does not seem old enough to have lived there himself

- After Saidi casts a water breathing spell, we ride the anchor down into the center of the city. NPCs stay behind.
- Nhobu turns into a hunter shark, tows Saidi and Faylen. Krom overestimates his swimming abilities and tows Kane.
- Giant sharks show up, try to herd us away from the cave we’re heading toward. We can’t out-swim them, so we let ourself be herded.
- Mermaids appear, who were controlling the sharks. Leira, their leader, says she can’t let us explore. They’re missing a group of twelve that usually patrol the area, last contact was about a week ago.
- Say that there are different accounts as to what happened to this city. Merfolk pulled city into the ocean? City launched an attack, destroyed tribe? Something about an experiment?
- City is at the edge of their tribe’s territory

- We split into two groups: Saidi, Faylen, and Nhobu go with three of the merfolk, Krom and Kane go with the other three.
- Kane senses a strong energy from one of the caves.
- The other group runs into corrupted merfolk (we’ve been calling them Naga). Twelve of them attack one of the other merfolk patrols. Three of the merfolk are dragged off, three escape.
- We fight eight of the naga. Take out a couple of them and the rest escape into the caves. Leira wants to call for reinforcements. We stay behind to explore without supervision.
- Saidi discovers that thunder-based spells are maybe not the best underwater.
- Nhobu gets a bit light-headed from ingesting corrupted flesh.

- Decide to check out the cave where Kane felt a powerful energy.
- Nhobu scouts ahead as an octopus, area is clear except for one extra-strong naga. Nhobu blasts ink at it, then the rest of the group attacks.
- Kane drains some of its lifeforce.
- Nhobu grapples its arm and whaps it with a tentacle.
- Faylen shows remarkable ability at darting around and doing a lot of damage, despite being underwater.
- Krom rages.
- Saidi casts some spells? Probably?
- We defeat it and climb up into an air pocket.


Xphile hazelfern

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